Tuesday, November 17, 2009

l4d2


Left 4 Dead 2 is a cooperative first-person shooter game. It is the sequel to Valve Corporation's award-winning Left 4 Dead. The game launched on November 17, 2009, for Microsoft Windows and Xbox 360.[2] It will build upon the cooperatively focused gameplay of the original and will be using Valve's proprietary Source engine, the same game engine used in Left 4 Dead. The game made its world premiere at E3 2009 with a trailer during the Microsoft press event.[3]

Like the original, Left 4 Dead 2 is set during the aftermath of an apocalyptic pandemic, and focuses on four survivors fighting against hordes of the infected. The survivors must fight their way through levels, interspersed with safehouses that act as checkpoints, with the goal of reaching a rescue vehicle at the campaign's finale. The gameplay is procedurally altered by an artificial intelligence engine dubbed the "Director" that monitors the players' performance and alters the scenario to provide a dynamic challenge for the players as they progress. Several new features will be introduced, such as new types of infected, melee weapons, and a story-arc that connects each of the game's five campaigns together.[4]

The game has attracted an unusually high volume of pre-release controversy. It has received a combination of positive, negative, critical, and community reactions. There also have been concerns about the game's graphic content, as seen from the alterations made to the cover art[5] as well as the refusal of classification by the Australian Office of Film and Literature Classification for the unmodified edition.[

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Category: Videogame Software
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